The Companion Site for the Book ActionScript 3.0 Game Programming University
About the Book
Book Source Files (Second Edition)
Book Source Files (First Edition)
Book Table of Contents
Book Corrections
All Articles
3/23/2020
Welcome To the Flash Game University Archive
1/19/2011
The New Book Has Arrived!
11/9/2010
Second Edition In the Works!
3/12/2009
Catching Game Part 2
3/4/2009
Catching Game Part 1
12/23/2008
Communication Between Movie Clips
10/21/2008
Understanding the Display List
9/3/2008
Dynamic Filter Effects
8/13/2008
Pausing and Resuming Sound
7/15/2008
Game Inventory System
6/12/2008
Simple Particle System
5/29/2008
Continuous Animation
5/13/2008
External Constants From an XML File
4/3/2008
Countdown Clock
2/21/2008
Mouse Fade and Base Classes
1/14/2008
Creating a Snake Game, Part 2
1/11/2008
Creating a Snake Game, Part 1
12/7/2007
Playing Multiple Flash Movies Inside a Single Flash Application
11/16/2007
Playing a Song With a Toggle Button
11/6/2007
Shuffling Arrays
10/10/2007
Matching Game with Card Pairs
10/9/2007
Dynamic Buttons
9/24/2007
Saving Local Data
9/14/2007
Physics in Animation
9/11/2007
Collision Detection
9/5/2007
Matching Game
8/27/2007
How to Make an AS3 Toggle Button
8/15/2007
Playing Sounds in AS3
8/10/2007
Podcast 4: ActionScript 3.0
8/7/2007
Podcast 3: Gary Rosenzweig Bio
8/3/2007
Podcast 2: About the Book
7/31/2007
Podcast 1: Introduction