Note About This Book: Advanced Lingo For Games was written by Gary Rosenzweig in 2000 for users of Macromedia Director 7. It is presented here for free on an as-is basis, with no updating. Most of the information and code here can be used in the most recent version of Director. The book has been reproduced from the final editing files archived in 2000, and not the final proof galleys. So some minor differences between this version and the printed version my exist. The entire contents of this book are Copyright 2000, Gary Rosenzweig. No part may be reproduced or copied without written permission. The text here is provided for individual use only.
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Advanced Lingo For Games
by Gary Rosenzweig


Chapter 7: The Falling Puzzle Game

Up until this chapter, all the games have been turn-based. That means the player takes a turn and then has as long as he or she wants to make the next turn.

Puzzle games are often done this way, but they don't have to be. You can have action-based puzzles as well.

In this chapter we will build a game called "The Falling Puzzle Game." This is probably the most popular form of computer action puzzle game. You may recognize it.