Note About This Book: Advanced Lingo For Games was written by Gary Rosenzweig in 2000 for users of Macromedia Director 7. It is presented here for free on an as-is basis, with no updating. Most of the information and code here can be used in the most recent version of Director. The book has been reproduced from the final editing files archived in 2000, and not the final proof galleys. So some minor differences between this version and the printed version my exist. The entire contents of this book are Copyright 2000, Gary Rosenzweig. No part may be reproduced or copied without written permission. The text here is provided for individual use only.
Want to thank me for making this book available for free? Just buy Special Edition Using Macromedia Director MX and we'll call it even!

Advanced Lingo For Games
by Gary Rosenzweig


Chapter 2 Section 6

Games and Macromedia Director

Director does not get the respect it deserves in the development world. It is still seen as the simpler animation and presentation tool that it was before Director 4.

However, there are thousands of games made with Director. Some are small puzzle games and others are complex strategy simulations. Thanks to Shockwave, Director-based games are easy to distribute, which makes it hard for the industry to ignore them.

In the past, educational games were the primary type of game made with Director. Teachers and institutions were able to use simple games to teach children or college students. The use of games to provide instructional learning has been around for more than two decades, and Director is a tool that has been used to create many of these.

Recently, however, Director has also been used to create games meant purely for entertainment. This is largely because of Shockwave, which has enabled developers like myself to distribute games at a low cost on the Web.

Recently, Macromedia itself has embraced this game concept and has started promoting Director as a game development tool. They even started to use it to make their own games.

They created the ShockRave site first, and then evolved that into the Shockwave.com site and ShockMachine, a standalone game browser for Shockwave content.

These moves by Macromedia had an important side-effect. Macromedia added new features and speed to Director 7 and 8 specifically for game development. They did this to help their own content, as well as external game developers.

Either way, Director 7 and 8 are now great platforms to develop games with, and future versions will likely continue this trend. Now, let's start making some games.