Note About This Book: Advanced Lingo For Games was written by Gary Rosenzweig in 2000 for users of Macromedia Director 7. It is presented here for free on an as-is basis, with no updating. Most of the information and code here can be used in the most recent version of Director. The book has been reproduced from the final editing files archived in 2000, and not the final proof galleys. So some minor differences between this version and the printed version my exist. The entire contents of this book are Copyright 2000, Gary Rosenzweig. No part may be reproduced or copied without written permission. The text here is provided for individual use only.
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Advanced Lingo For Games
by Gary Rosenzweig


Chapter 2: An Introduction To Games

Imagine a world without computer games. It's not that hard considering the first computer game, Space War, was created in 1962. Then, it wasn't until the 1970s that the general public could play the first video games.

Imagine being the person to create the first computer game. There was little inspiration to draw on. Today, we can look back on countless video games and home computer games. Almost everything we create is derivative of something out of the past.

That first computer game was totally original. Since then, computers have revolutionized the world of games. Plus, we have a lot of inspiration.